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Reply: Sentinels of the Multiverse:: Variants:: Re: Variable Player Turn Order

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by Ronway

The main issue I see with choosing the turn order each round are effects like Legacy. He could go first one round, use Galvanize thus all heroes gain the benefit until the start of his next turn. He then could go last on the next round thus everyone would continue to get the buff from Galvanize again. Legacy could then use another power on his turn, such as Motivational Charge. The third round he could go first again and use Galvanize. So the heroes would get the use out of it every round while it's only being used every other round. That makes the game extremely easy to handle at that point.

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