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Thread: Sentinels of the Multiverse:: Rules:: First game... Am I playing it right?

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by Donq73

Hi. I just got SotM today and set it up for a quick play. I picked Baron Blade as the villain and Ra, Tempest and Wraith (in that order) as the heroes. The environment is Megalopolis. So far the game started like this :

* Baron draw card and is a 1-shot. Regains 10 HP. Since its the start nothing happens and it goes to trash pile.
* Ra plays Living Conflagration which deals 2 fire damage to Baron's Mobile Defense Platform. Then Ra uses Power which deals an additional point of damage and allows to draw a card. Since that draw was from the Power description the player is allowed to pick another card during the Draw step of the turn.
* Tempest plays Shield Winds (Ongoing, Limited) and then draws a card.
* Wraith plays Utility Belt (Equipment, Limited) and then draws a card.
* From the environment deck comes Hostage Situation. The text says that "Hero cards cannot be played. At the start of the env turn, each player may discard 1 card each to destroy this card".

Question... Since the Environment turn is Start!->Play!->End! this card went on play immediately. To us this meant that after Baron Blade takes its turn, all 3 heroes skip turn and then during the Start! phase of the next env turn we can all discard a card to destroy that 1st env card. Is this correct? Or will it not go on play until Env's next turn?

* After Env's turn Baron goes again with Backlash Field (Ongoing)
* All 3 heroes skipped turn because of Env card on play.
* During Env Start! phase all 3 heroes discarded a card which destroyed the 1 in play.
* Another card is draw from Env's deck. Policy Backup comes up. It says "Whenever a villain card would make a player discard a card, destroy this card"

Question... I don't know if the environment text is saying to do both or the one of those actions. In other words, when a villain card makes a player discard a card, will it do that AND destroy this env card? Or will it destroy the Env card instead of discarding any cards?

We continue the game and from the Villain's deck came up "Consider the Price of Victory!". This is a 1-shot card with the following text : "Each player discards 1 card. Discard X cards from the top of the villain deck, where x = the number of hero cards discarded this turn".

At this point we stopped to come here to ask since we don't know how the "Police Backup" env card reacts with the "Consider The Price of Victory!" villain card. It would make a big difference if we decide or not to discard cards.

Can someone comment on this setup? Thanks!

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