Quantcast
Channel: Sentinels of the Multiverse | BoardGameGeek
Browsing all 62175 articles
Browse latest View live
↧

Reply: Sentinels of the Multiverse:: Rules:: Re: First game left me with a...

by ColtsFan76Pydro wrote:I think what ColtFan76 meant on the Backlash Field was one of 3 things: 1) Each hero can theoretically be hit on the environment turn, not just on their turn (this would also...

View Article


Reply: Sentinels of the Multiverse:: General:: Re: Why no BGG entry for...

by ColtsFan76lfisher wrote:These should be added in the newish accessory system.http://boardgamegeek.com/thread/927196/accessoriesThis. It is an accessory, not an expansion.

View Article


Reply: Sentinels of the Multiverse:: Rules:: Re: First game left me with a...

by Pydro [q=ColtsFan76]#2 isn't true in the context of this discussion.Actually, based on your explanation, it seems like it is exactly #2. You are saying that a hero can be hit on every turn, I just...

View Article

Reply: Sentinels of the Multiverse:: Rules:: Re: First game left me with a...

by ColtsFan76Pydro wrote:[q=ColtsFan76]#2 isn't true in the context of this discussion.Actually, based on your explanation, it seems like it is exactly #2. You are saying that a hero can be hit on...

View Article

Reply: Sentinels of the Multiverse:: Rules:: Re: First game left me with a...

by Pydro I simply put them in the order that they will actually happen. Yes I could have put villain, hero, environment, but I didn't see the need to, as the most common situation is that it will hit...

View Article


Reply: Sentinels of the Multiverse:: Rules:: Re: First game left me with a...

by ColtsFan76Pydro wrote:I simply put them in the order that they will actually happen. Yes I could have put villain, hero, environment, but I didn't see the need to, as the most common situation is...

View Article

Reply: Sentinels of the Multiverse:: Rules:: Re: First game left me with a...

by mccrispyColtsFan76 wrote:But whatever, I am tired of discussing things with you. You seem to want to be argumentative for the sake of being argumentative.Happens here too eh? Also spotted on the...

View Article

Reply: Sentinels of the Multiverse:: General:: Re: Why no BGG entry for...

by KoeyAdmiralACF wrote:My guess is they don't have their own entry because they have no effect on gameplay itself. Not every gaming extra needs to have its own entry.They contain the Promo Bomber and...

View Article


Reply: Sentinels of the Multiverse:: General:: Re: Why no BGG entry for...

by Amyrin Interesting, I hadn't heard of an accessory database. I'll have to check out that thread.

View Article


Reply: Sentinels of the Multiverse:: General:: Re: Why no BGG entry for...

by VasherKoey wrote:AdmiralACF wrote:My guess is they don't have their own entry because they have no effect on gameplay itself. Not every gaming extra needs to have its own entry.They contain the...

View Article

Thread: Sentinels of the Multiverse:: Variants:: Making the game more...

by jazzyjools Just wondering if anyone had some thoughts on how to make the game more competitive between us?So we have to fight the villain but using a number of different methods we calculate which...

View Article

Reply: Sentinels of the Multiverse:: Variants:: Re: Making the game more...

by newkillerstar27 Not sure how well this would work since this is meant to be a co-op game.Plus certain heroes aren't great at damage output (i.e. Argent Adept, Visionary, etc.).Personally I think it...

View Article

Reply: Sentinels of the Multiverse:: Variants:: Re: Making the game more...

by JimbobJones Gotta agree. Some characters are better as support characters. For them to try and fit into your "competitive" roles would be to break them (and pretty much guarantee your loss).

View Article


Reply: Sentinels of the Multiverse:: Variants:: Re: Making the game more...

by jazzyjools Hmm, thanks for the posts.I'll play a few games and have a think about it.Maybe when you contribute to others damage and heal people you get points?Would get a bit messy tracking it all.

View Article

Reply: Sentinels of the Multiverse:: Variants:: Re: Making the game more...

by Boots01 I've gotta say, if you want to play competitively, maybe you should play another game, like Legendary or the DC deckbuilder. Sentinels is all about co-op. I don't even understand why you'd...

View Article


Reply: Sentinels of the Multiverse:: Variants:: Re: Making the game more...

by Nushura Several Heroes (Omni-X, Legacy, Argent Adept, ...) have been designed as support. They do not give as much damage, but they help others hit hard/take damage for others/control the villain's...

View Article

Reply: Sentinels of the Multiverse:: Variants:: Re: Making the game more...

by salty53 I'll never understand the thought process that makes people think, "You know, Dominion is a really good game, but what I really want to play right now is a first-person shooter, how can I...

View Article


Review: Sentinels of the Multiverse:: Sentinels of the Multiverse: A new...

by UberGoggles Sentinels of the Multiverse is a cooperative card game in a deeply thematic Superhero Comic inspired universe.The core mechanic of the game is the teaming up of separate heroes, who...

View Article

Reply: Sentinels of the Multiverse:: Variants:: Re: Making the game more...

by jsdougan As your group looked at the story awards the >G guys put together for the core set, and that somebody at their forums tried to update for the expansions? That might tickle the itch...

View Article

Reply: Sentinels of the Multiverse:: Variants:: Re: Making the game more...

by williamwonka It's already been said, but I'll add my 2 cents. If you want to play a competitive super hero card game, play one that was designed for that. Don't house rule it into a new game.

View Article
Browsing all 62175 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>